A very simple city builder set in space, using Kenney's free assets. If anyone shows some interest I might do some updates and turn it into a "real" game, but for now I'm content to provide it as an inspiration for anyone else using Construct 2.

Also, I must mention Kenney again, that incredibly talented pixelmancer who has done so much work and released most of it for free. I highly encourage you to check him out here.

Instructions:

Days pass at a rate of .5 seconds at 1x speed, .35 seconds
at 2x speed, and and .15 seconds at 3x speed

Every month (30 days, for simplicity's sake. Yes, I know it's not right, even though we're on Mars) your (Income * your Happiness) is added to your Credits, and the number of Colonists increases based on:

The number of living quarters
The upgrade level of the living quarters
Available space in living quarters
The number of spaceports

Hapiness is based on job availability and the amount of available living space.

Power generator
Cost: 1000 credits
Provides power to buildings within 3 tiles (horizontally or vertically)

Spaceport
Cost: 1200 credits
If powered provides 20 Income a month

Living Quaters
Cost: 600 credits
Can be upgraded, first for 1000 credits, and again for 2000 credits
Can safely provide living space for (20 * Upgrade level) colonists

Refinery
Cost: 700 credits
Requires Rocks
Provides 13 jobs
If powered and has enough workers, provides 75 INcome a moonth

Gas Drill
Cost: 500 credits
Requires Frozen Gas
Provides 7 jobs
If powered and has enough workers, provides 50 Income a month


Download

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Click download now to get access to the following files:

SimSpace.capx 1.8 MB

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